There are three ways to accrue points in MUD. By far the most popular is to wander around looking for treasure, and, when you find some, taking it to the swamp and dropping it (a process known as "swamping" the object). This will score you points equal to the value of the object. You can then go off searching for more treasure. Swamped objects are effectively out of play until the game is reset, unless the powers that be "unswamp" them.

The second way to get points is by doing certain actions. For example, deep underground is a 'fountain of wisdom', and entering it will get you a considerable number of points. Needless to say, getting to it isn't all that easy! Eating food is another good way to get points.

Finally, there's fighting. You get points if you kill someone or something in a fight, or if they flee from the fight. The rewards of fighting are immense, and the higher-ranked players can be worth many thousands of points if killed. However, it is also very dangerous, since if you are the one who is killed you will lose ALL your points, whether you started the fight or not. Even if you win, you will have made yourself an enemy (even the non-players you fight will remember, at least until the next time the game resets!). Fighting players is a high-risk, yet potentially high-return, business.

[Back to Top] [Previous Article] [Next Article]

The nouns which MUD accepts are arranged in a hierarchy of "classes". For example, in the cottage there is a 'groat'. The groat is a kind of 'coin', and all coins are a kind of 'money'. Money is a subclass of 'treasure', which in turn is one kind of 'solid'. All solids (and everything else, for that matter) are of class 'object', also known as 'all'.

Now, if you were in a room and said G GROAT, it would only pick up the groat. G COIN would pick up the groat and any other coins there, and G MONEY would pick up all objects of type money (which of course includes the groat). G TREASURE (shortened to G T) will pick up anything in the room which is worth points, and G SOLID will get anything solid (treasure or not). G ALL will attempt to get everything in the room.

This classification system works with nearly all commands in MUD, although the fancier aspects of it aren't used so often. So long as you remember G T, G ALL, DR T and DR ALL, you should get along fine.

[Back to Top] [Previous Article] [Next Article]

The command to pick up an object is GET, which is shortened to G. If you G STICK then you will pick up any sticks lying about in your room. The command to put down an object is DROP, shortened to DR. If you DR STICK you would drop any sticks you were carrying (they'd fall to the ground in your room).

Some objects, eg. bags and boxes, are containers. You can put objects in a container by using DROP (or PUT), eg. DR COIN IN BAG. To get something out of a container, use GET, eg. G COIN FROM BAG.

You can also get objects from creatures and other players by using GET (or STEAL). G AXE FROM NORBERT will attempt to transfer Norbert's axe to you, although you won't always succeed, especially for big objects. DROP (or GIVE) will hand an object to a creature or another player, eg. GIVE BOX TO VAMPIRE.

To find out what you're carrying at any time, use INVENTORY, which is shortened to just I. There is a limit to the number of objects you can carry loose (ie. not in containers), and also in the total weight you can cart around with you (including anything in your containers).

[Back to Top] [Previous Article] [Next Article]

Commands are of three forms:

  1. VERB
  2. VERB NOUN
  3. VERB NOUN1 PREPOSITION NOUN2.

Examples:

  1. INVENTORY, SCORE, WHO, EAST
  2. EAT BANANA, HIT ZOMBIE, OPEN UMBRELLA, FOLLOW RAT, SHOUT "HI!"
  3. KILL DWARF WITH AXE, OPEN DOOR WITH KEY, LIGHT STICK FROM FIRE, PUT TREASURE IN BAG.

Most of the time the nouns are objects (eg. UMBRELLA), but some commands expect strings, which are messages in quotes (eg. "HI!"). It doesn't really matter what preposition you use - F (short for FOR) is commonest. Adjectives shouldn't be used, and articles are ignored. If you try to OPEN KITCHEN DOOR you won't be understood - just OPEN DOOR; if you OPEN THE DOOR, you wasted your time typing the THE. Most commands, but direction commands in particular, can be strung together on one line, separated by dots or commas, eg. O.O.O.O.O.O.O will move you OUT seven times.

[Back to Top] [Previous Article] [Next Article]