There is a command VALUE (or VAL for short) which tells you how much an object is worth. VAL ALL will tell you about everything you can lay hands on, including players in the room, and VAL T will just go through the treasures (including trinkets).

[Back to Top] [Previous Article] [Next Article]

When you first start, this can be a problem until you find your way around. All novices start off on some section of the narrow road which cuts across MUD from east to west. Off this road you will find some buildings, the important ones being the cottage, the inn and the villa. All these buildings contain treasures which are worth points ONLY to low-ranking players. Such treasures are called 'trinkets'. You will sometimes find proper treasures in these buildings, too, but they are usually removed and swamped quickly by other players as they pass by.

The particular places to look are in the lounge and small bedroom of the cottage; the lounge bar and small bedroom behind the door marked "PRIVATE" of the inn; the nursery in the villa (near the top of the tower - just keep going up from the 'ingresso'). There are also trinkets in other easy-to-find places, such as the stable.

The easier treasure is to find, the less it is worth, so don't expect to come across really valuable stuff until you've explored more.

[Back to Top] [Previous Article] [Next Article]

Your points, along with your other important attributes, are saved when you quit (in the 'persona file', if you're interested!). What isn't saved is a note of your location when you quit, what you were carrying, nor any abilities/disabilities you had which resulted from magic used on you. For example, if someone had cast a 'glow' spell at you so you could see in the dark, this would not be recorded when you quit (however, neither would the results of a 'deafen' or similar spell!).

[Back to Top] [Previous Article] [Next Article]

There is a command, SCORE (or SC for short) which will give you the full details about your character in the game (your 'persona'). This is quite extensive, and many players prefer to use the QS (QUICKSCORE) command, which only displays the more important properties of your persona, including your points.

Whenever you gain (or lose!) points, you will be reminded by the appearance of your new score in round brackets after the event. You'll see it, for example, when you SIP TEA in the Tearoom for the first time; you'll also notice it when you drop treasure in the swamp, and when a fight finishes (assuming you survive!).

[Back to Top] [Previous Article] [Next Article]